Notes : this preset is not perfect because I use the adaptive bloom eye and when the screen becomes too dark the white becomes too blurry. Default / Gameplay is made for gameplay with more normal colors(the one i use when i play) Default DOF More normal colors. ULTRA Vibrant DOF Is mad for pictures with a very vibrant look. LumaSharpen : makes the edges and textures sharper and clearer LumaSharpen,Lightroom,Clarity,Bloom,MXAO,AmbientLight,MagicDOF MXAO : makes realistic shadow of sun (important shadow source)ĪmbientLight : makes realistic ambient light of sun (important light source) Lightroom(best and main effect) : allow to set colors, brigness and darkness levelsĬlarity : calibrate shading and lighting (increase details of texture)īloom : makes blur white and adapt according to lighting MagicDOF : makes blurry far object and allow to focus on near object (more useless) Vibrant DOF Is mad for gameplay with DOF (depth of fild) and has a vibrant look to it. Now run the game.Ĭheck these effects (in game, in reshade menu) according to your best performances : Now in game directory, find '.Halo The Master Chief Collection\MCC\Binaries\Win64\dxgi.dll'. When installing Reshade 4.4.2, select Directx 11 (not Directx 9) as Rendering API and then install as usual (as given in this preset's description page). play the game, press Home keyboard button (in up of arrows buttons), menu appear, follow steps and choose "DefaultPreset (Halo Reach MCC).ini" in drop-down list (at top) If anyone is facing 'fatal error' try this. Steam\steamapps\common\Halo The Master Chief Collection\MCC\Binaries\Win64\Ĥ. rename the downloaded file in this page ( ) at "DefaultPreset (Halo Reach MCC).ini" and put it where MCC-Win64-Shipping.exe is, in. Press question mark to learn the rest of the keyboard shortcuts. Copy these other effects from quint github to Shaders folder in executabe path of the game (.
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